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Autonomy in space helps to increase the amount of science data returned from missions, perform new science, and reduce mission costs. Elicitation... Læs mere
These contributions, written by the foremost international researchers and practitioners of Genetic Programming (GP), explore the synergy between theoretical and empirical results on real-world problems, producing a comprehensive view of the state of the art in GP.
This course-tested textbook describes the design and implementation of operating systems, and applies it to the MTX operating system, a Unix-like system designed for Intel x86 based PCs.
Ethnography is now a fundamental feature of design practice, taught in universities worldwide and practiced widely in commerce. Doing Design Ethnography elaborates the... Læs mere
Non-photorealistic rendering (NPR) is a combination of computer graphics and computer vision that produces renderings in various artistic, expressive or stylized ways such as painting and drawing.
The book offers both a discussion of relevant software engineering approaches and practical guidance on enterprise-wide software deployment in the cloud environment, together with real-world case studies.
The 2nd edition of this popular and authoritative reference covers the latest technological developments and potential clinical applications of sensing and monitoring using wireless, wearable and implantable devices for vivo monitoring and intervention.
Researchers, research students and practitioners in complex systems, artificial intelligence, data science, computer science, and even system science, cognitive science, behaviour science, and social science, will find this book invaluable.
This book surveys theoretical computer science, presenting fundamental concepts and results. Updated and revised, the new edition includes two new chapters on nonuniform complexity, circuit complexity and parallel complexity, and randomized complexity.
We organize approximation algorithms into different chapters, based on the design techniques for the algorithms, so that the reader can study approximation algorithms of the same nature together.
Writing Virtual Environments for Software Visualization book describes the software for a networked, 3D multi-user virtual environment that allows users to create and share remotely visualizations of program behavior.