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With a focus on how to design and implement a PLC, this set explains hardware and associated basic concepts, intermediary... Læs mere
This handbook reflects the tremendous growth in the field, over the past two decades. Through contributions from... Læs mere
This handbook reflects the tremendous growth in the field, over the past two decades. Through contributions from... Læs mere
This collection of articles is unique in the way it approaches established material on the various logical traditions in India.
Written for hobbyists, beginning developers, and students, the text includes exercises to build a complete 3D asteroid game. A variety of tools are used throughout, including VisualStudio.NET and DirectX, Paintshop Pro*, 3ds Max(, and the Panda XFile exporter tool.
Uses the Torque Game Engine technology to show readers how to create their own professional quality games. A guide to 3D game programming, this book provides... Læs mere