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3ds Max Basics for Modeling Video Game Assets is a project-based... Læs mere
3ds Max Basics for Modeling Video Game Assets is a project-based... Læs mere
Digital Storytelling: A Creator’s Guide to Interactive Entertainment, 5th edition, explores current developments in digital media narratives across major genres and platforms, from video games to mobile devices and transmedia storytelling, including the growing influence of AI.
Digital Storytelling: A Creator’s Guide to Interactive Entertainment, 5th edition, explores current developments in digital media narratives across major genres and platforms, from video games to mobile devices and transmedia storytelling, including the growing influence of AI.
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques... Læs mere
This set of 49 volumes constitutes the proceedings of all of the conferences affiliated with HCI International 2022, which was held during June 26 -... Læs mere
This book gathers selected papers presented at the Inventive Communication and Computational Technologies conference (ICICCT 2019), held on 29–30 April 2019 at Gnanamani College of Technology, Tamil Nadu, India.
This book gathers selected papers presented at the Inventive Communication and Computational Technologies conference (ICICCT 2019), held on 29–30 April 2019 at Gnanamani College of Technology, Tamil Nadu, India.