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This book explores and affirms the emergent symbiosis between video games and architecture, including insights from a diverse range of disciplines.
The authors' treatment of data structures in Data Structures and Algorithms is unified by an informal notion of "abstract data types," allowing readers to compare... Læs mere
This book presents readers with a high-level discussion on the creative process for games, demonstrating how our brains work to create ideas, before presenting multiple techniques that can be used to foster and generate creativity among game design teams.
This book explores the intersections of gender, religion and migration within the context of post-independent... Læs mere
This book presents dual quaternions and their associated Clifford algebras in a new light, accessible to and geared towards the Computer Graphics community.
From figuring out the right tools to estimating the right provisioning, nearly every solution comes with a complicated set of choices and trade-offs. AWS provides a one-stop shop... Læs mere
Already popular among programmers for its memory safety and speed, the Rust programming language is also valuable for asynchrony. This practical book shows you how asynchronous Rust can help you solve problems that require multitasking.
This book will teach you the art and science of prompt engineering-the key to unlocking the true potential of LLMs. Industry experts John Berryman and Albert Ziegler share how to communicate effectively with AI, transforming your ideas into a language model-friendly format.
This Rapids book is an analysis of quantum computing, covering everything from its foundational principles to practical applications in the development of quantum services.