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This book constitutes the refereed proceedings of the 33rd International Workshop on Combinatorial... Læs mere
This is the first book in a three-part series that traces the development of the GPU. Fifteen companies worked on building the first fully integrated GPU, some... Læs mere
This is the second book in a three-part series that traces the development of the GPU, which is defined as a single chip with an integrated transform and lighting (T&L) capability.
OpenGL, which has been bound in C, is a seasoned graphics library for scientists and engineers. This book is a companion to Guide to Graphics... Læs mere
This book constitutes the thoroughly refereed post-conference proceedings... Læs mere
This book constitutes the refereed proceedings of the 15th Annual... Læs mere
Programs displaying the animation of physical problems involving the solution of ordinary differential equations (for which in most cases there is no algebraic solution) in real time are presented and discussed.