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Concentrating on the 'nuts and bolts' of writing ray tracing programs, this book emphasizes practical and implementation issues and takes the reader through the details needed to write a modern rendering system.
This book constitutes the proceedings of the 10th International Workshop on Algorithms and Computation, WALCOM 2016, held in Kathmandu, Nepal, in March 2016. The 27 full papers presented together with 4 invited talks were carefully reviewed and selected from 68 submissions.
This book constitutes the proceedings of the 11th International Workshop... Læs mere
Pictures are at the heart of how we communicate with computers, emblematic of our cur rent fascination with multimedia and web-based computing. In an attempt to understand pictures, perhaps the most fundamental question we can ask is, "What is a picture?"