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Data analysts, statisticians, computer scientists-indeed anyone who has to explore a large dataset of their own-should benefit from reading this book.New... Læs mere
This book introduces R using SAS and SPSS terms with which you are already familiar. The programs and practice datasets are available for download.The glossary defines over 50 R terms using SAS/SPSS jargon and again using R jargon.
This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE).
Animation, Embodiment and Digital Media articulates the human experience of technology-mediated animated phenomena in... Læs mere
Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the 'playful turn' in contemporary everyday life, and the role of mobile devices, games and social media in this transformation.
Foundation ActionScript 3.0 Image Effects discusses the ins and outs of graphical manipulation through code of all the different elements available in a Flash project, from vectors to bitmaps to videos, from animated text effects to dynamic video filters.
This is an update of Foundation ActionScript 3.0 for the new editions of Flash and Flex. In addition, this edition is version neutral so as to extend the shelf-life since Adobe has no plans at the moment for ActionScript 4.0.
Tagline: Quickly conceptualize and rapidly prototype for HoloLens and the Windows Holographic platform
This book is a complete introduction to vector analysis, especially within the context of computer graphics. The book is divided into eleven chapters covering the... Læs mere