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Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games.
Featuring interviews with the creators of 31 popular video games - including Grand Theft Auto, Strider, Maximum Carnage and Pitfall - this book gives a behind-the-scenes look at the origins of some of the most enjoyable and iconic adventure games of all time.
This is an excellent resource for programmers who need to learn Java but aren t interested in just reading about concepts. Introduction to Java Programming with Games follows a spiral approach to introduce concepts and enable them to write game programs as soon as they start.
* Introduces a practical critical method for analyzing existing games and designing future games. * Encourages a depth of thinking about games that can help a young designer stand out from the crowd. * Pays close attention to several games outside of the mainstream.
Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that games play in psychological experiences and mental health.
Videogame development is usually seen as a male dominated field; even playing videogames is often wrongly viewed as a pastime for men only.
Highly accessible how-to guide for video game designers no matter what level of experience to understand what is needed to be successful in the development cycle of any video game from concept to supporting the game live.
This book is not specifically focused on game design or game development and is also not a 3D modeling or animation guide.
The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine.
This book is a resource for game designers who are new and for those who want a better understanding of their craft. It... Læs mere
This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive... Læs mere