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Advanced XNA programmers, experienced coders new to game development, and even complete beginners will find XNA 3.0 Game Programming Recipes an invaluable companion whether building games for fun or as commercial products.
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This practical, step-by-step approach to iPhone game development satisfies the demand for pragmatic explanations of iPhone game making tools and techniques. Written by successful iPhone game developers, this volume covers every aspect of creating iPhone games.
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The BlackBerry: not as clumsy or as random as a blaster—an elegant device, for a more civilized age. In this book, Carol and Andrew give you the professional... Læs mere
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HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality.
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This interactive book allows readers to play tic-tac-toe against the book itself. Players can either allow the book to make the first move or take the initiative themselves.
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Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker VX Ace in a single weekend.
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This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content.
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Education and Role-Playing Games: TeachRPG – Tabletop Role-Playing Games in the Classroom, Vol II brings... Læs mere
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This book offers a comprehensive and practical guide to Games User Research (GUR). Blending theory and hands-on experience,... Læs mere
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This interdisciplinary guide is designed to equip aspiring and professional practitioners across game development and related creative fields with the... Læs mere
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This is a comprehensive guide to the process of generating ideas for creating character and environment art. It shows comprehensive workshops and techniques to embed the fundamentals of designing characters and environments for games and film.