for at udvide
kategorilisten.
Søgning på underkategorier- og emner:
This book constitutes the refereed proceedings of the 12th International Conference on... Læs mere
This book shows how games can play their part in addressing climate change and how we can sustainably make games for sustainability. Based on... Læs mere
This volume offers new perspectives on knowledge production through various forms of togetherness. Via diverse cases of collaboration in media... Læs mere
Metagames: Games About Games scrutinizes how various meta devices, such as breaking the fourth wall and unreliable narrator, change and adapt when translated into the uniquely interactive medium of digital games.
In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and music.
Cultural Perspectives in Video Game Audio explores the fundamental role of sound - specifically sound effects, music, and voice acting – in video games. This... Læs mere
Godot is a rapidly growing free and open-source game engine for creating 2D and 3D games, and interactive applications, on many platforms including desktop and mobile. There has been intense interest in this engine among game developers worldwide.
A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies.