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Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games.
This book proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. An archetypal software production process, based on this architecture, is also introduced.
Event-Database Architecture for Computer Games proposes the first explicit software architecture for game... Læs mere
This book cover wireless communication, security issues, advanced wireless sensor networks, routing protocols of WSNs... Læs mere
This book unlocks an understanding of video games as virtual travel. It explains how video game design increasingly takes cues from the promotional language of tourism, and how this connection raises issues of power and commodification.
Digital Storytelling: A Creator's Guide to Interactive Entertainment 5th edition delves into the fascinating and groundbreaking stories enabled by interactive digital media, examining both fictional and non-fiction narratives.
This book is for those who want to learn the craft or mechanics of animation, how to actually animate a scene from start to finish, or take their animation to the... Læs mere
This is a start-to-finish guide on how to build high-quality vegetation for video games. The book gives readers the fundamentals of the craft and the skills needed to confidently create natural environments.
This book provides an introduction to the most popular methods in machine learning. It covers regression including regularization, tree-based methods including... Læs mere
This book primarily focuses on providing deep insight into the concepts of network security, network forensics, botnet forensics, ethics and incident response in... Læs mere
This book starts out with a walkthrough of the basic Python elements and data structures, working through variables, strings, numbers, lists, and tuples, outlining how you work with... Læs mere
This book explores how to use generative adversarial networks in a variety of applications and emphasises their substantial... Læs mere