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Accelerate your Rust development with reusable libraries, and build a game development toolkit that helps you quickly create games using the Bevy... Læs mere
This textbook intends to be a comprehensive and substantially self-contained two-volume book covering performance, reliability, and availability evaluation subjects. The first volume covers Chapter 1 to Chapter 14, whose subtitle is ``Performance Modeling and Background".
This textbook intends to be a comprehensive and substantially... Læs mere
The aim of this book is to draw a holistic picture of ongoing online teaching-activities before and during the lockdown period and present the meaning... Læs mere
This book helps readers visualize an end-to-end workflow for making a robot system work in a targeted environment. It is considered as a bridge from theories to real products, in which robotic software modules and the robotic system integration are mainly concerned.
Want to work in UI/UX in the video games industry? Then this is the book for you. This book provides all the essential information and guidance you need to understand the industry and get your foot on the ladder.
The book explores diverse legal tech applications, from "robot-judges" to computational law, systematically classifying their impacts and distinguishing... Læs mere
This volume provides a multi-nuanced analysis of the impact of the Covid-19 pandemic on various aspects of human existence, encompassing societal, economic, and inter-relational dimensions.
How can immersive technologies help cultural heritage institutions to engage audiences on a new level? Theoretical and practical approaches.
This comprehensive guide provides educators with everything they need to teach video game... Læs mere
Internet of Things (IoT) is one of the most trending topics in the tech-world. The proposed book is a one-stop solution with all topics of IoT-5G in one place with... Læs mere