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Master game design and digital art principles simultaneously with this all-in-one... Læs mere
This book demonstrates how to achieve robustness, accuracy, speed, and/or easily maintained, reusable, and readable source code to tackle practical problems in... Læs mere
This is an edited volume comprised of 20-30 chapters written by game audio programmers and sound designers. A basic knowledge of programming and audio... Læs mere
Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games... Læs mere
This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and... Læs mere
The inter-relationship between digital humanities and digital games is surprisingly seldom investigated. This book explains how games and virtual... Læs mere
This book includes a build-up of skills, a rewards system and a personalized path for a player profile.