Through the lens of game studies and narratology - traditional storytelling concepts applied to the gaming world -... Læs mere
A set of wargames rules covering heroic adventure and dastardly villains during the early 20th Century.
Provides the first book-length, scholarly overview of the ongoing revolution in tabletop gaming design and culture. This revolution started... Læs mere
This book describes the development of the literary riddle in Renaissance Italy. It includes an original theoretical framework for the investigation of riddles, a section about the social uses of riddles in early modern Italy, and an examination of literary riddles