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Through the lens of game studies and narratology - traditional storytelling concepts applied to the gaming world -... Læs mere
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A set of wargames rules covering heroic adventure and dastardly villains during the early 20th Century.
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Provides the first book-length, scholarly overview of the ongoing revolution in tabletop gaming design and culture. This revolution started... Læs mere
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This book describes the development of the literary riddle in Renaissance Italy. It includes an original theoretical framework for the investigation of riddles, a section about the social uses of riddles in early modern Italy, and an examination of literary riddles