Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engin... (Bog, Paperback / softback, Engelsk)

Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game

(Bog, Paperback / softback, Engelsk)
Forfatter: Ian Millington

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Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.

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Alle detaljer

Forlag Taylor & Francis Inc
Forfatter Ian Millington
Type Bog
Format Paperback / softback
Sprog Engelsk
Udgave 2 ed
Udgivelsesdato 23-07-2010
Første udgivelsesår 2010
Illustrationer 10 Halftones, black and white; 100 Illustrations, black and white
Originalsprog United States
Sideantal 552
Indbinding Paperback / softback
Forlag Taylor & Francis Inc
Sideoplysninger 552 pages, 10 Halftones, black and white; 100 Illustrations, black and white
Mål 234 x 192 x 21
ISBN-13 / EAN-13 9780123819765