Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engin... (Bog, Hardback, Engelsk)

Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game

(Bog, Hardback, Engelsk)
Forfatter: Ian Millington

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Beskrivelse

Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.

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Forlag Taylor & Francis Ltd
Forfatter Ian Millington
Type Bog
Format Hardback
Sprog Engelsk
Udgave 2 ed
Udgivelsesdato 26-07-2017
Første udgivelsesår 2017
Originalsprog United Kingdom
Sideantal 552
Indbinding Hardback
Forlag Taylor & Francis Ltd
Sideoplysninger 552 pages
Mål 199 x 244 x 38
ISBN-13 / EAN-13 9781138403123