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Forventes på lager: 04-09-2013
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
| Forlag | Taylor & Francis Inc |
| Forfatter | Thomas Lucka |
| Type | Bog |
| Format | Paperback / softback |
| Sprog | Engelsk |
| Udgivelsesdato | 04-09-2013 |
| Første udgivelsesår | 2013 |
| Illustrationer | 107 Illustrations, color |
| Originalsprog | United States |
| Sideantal | 394 |
| Indbinding | Paperback / softback |
| Forlag | Taylor & Francis Inc |
| Sideoplysninger | 394 pages, 107 Illustrations, color |
| Mål | 233 x 193 x 18 |
| ISBN-13 / EAN-13 | 9781466569935 |