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Forventes på lager: 20-12-2019
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
| Forlag | Taylor & Francis Ltd |
| Forfatter | Thomas Lucka |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 20-12-2019 |
| Første udgivelsesår | 2019 |
| Originalsprog | United Kingdom |
| Sideantal | 394 |
| Indbinding | Hardback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 394 pages |
| Mål | 197 x 241 x 21 |
| ISBN-13 / EAN-13 | 9781138427747 |