Procedural Content Generation via Machine Learning: An Overview (Bog, Paperback / softback, Engelsk) af Matthew Guzdial

Procedural Content Generation via Machine Learning: An Overview

(Bog, Paperback / softback, Engelsk)
Forfattere: Matthew Guzdial, Sam Snodgrass, Adam J. Summerville

Bemærk: Kan ikke leveres før jul.

Når du handler på WilliamDam.dk, betaler du den pris du ser.

  • Ingen gebyrer
  • Ingen abonnementer
  • Ingen bindingsperioder

Beskrivelse

This book surveys current and future approaches to generating video game content with machine learning or Procedural Content Generation via Machine Learning (PCGML). PCGML addresses the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning from existing content.

Læsernes anmeldelser (0)

Alle detaljer

Forlag Springer International Publishing AG
Forfattere Matthew Guzdial, Sam Snodgrass, Adam J. Summerville
Type Bog
Format Paperback / softback
Sprog Engelsk
Udgave 2022 ed.
Udgivelsesdato 07-12-2023
Første udgivelsesår 2023
Serie Synthesis Lectures on Games and Computational Intelligence
Illustrationer 63 Illustrations, color; 19 Illustrations, black and white
Originalsprog Switzerland
Sideantal 238
Indbinding Paperback / softback
Forlag Springer International Publishing AG
Sideoplysninger 238 pages, 63 Illustrations, color; 19 Illustrations, black and white
Mål 240 x 168
ISBN-13 / EAN-13 9783031167218