Bemærk: Kan ikke leveres før jul.
Forventes på lager: 30-09-2021
This book explores the many ways Gothic literature and media have informed videogame design. Through a series of detailed case studies, the author illustrates the ways particular tropes of Gothic culture have been appropriated by and transformed within digital games.
| Forlag | Taylor & Francis Ltd |
| Forfatter | Ewan (University of Brighton Kirkland |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 30-09-2021 |
| Første udgivelsesår | 2021 |
| Serie | Routledge Advances in Game Studies |
| Originalsprog | United Kingdom |
| Sideantal | 140 |
| Indbinding | Hardback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 140 pages |
| Mål | 234 x 156 |
| ISBN-13 / EAN-13 | 9780367460228 |