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This book looks back to the early days of new and social media, to examine the potential threat that such technologies and platforms posed to the mainstream corporate media’s gatekeeping, and its ability to exploit, humiliate, and even violate famous women.
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This volume provides an in-depth examination of the video game Death Stranding, focusing on the game’s exploration of ruin, nostalgia, and atonement as its primary symbolic, narrative, and mechanical language.
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TikTok Cultures in the United States examines the role of TikTok in US popular culture, paying close attention to the app’s growing body of subcultures. This timely... Læs mere
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This is an introductory textbook focusing on games (specifically interaction and... Læs mere
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For this entry in the Game Design Deep Dive series, it’s a look at how the “soulslike” genre with its unique design became popular over the 2010’s and culminating with one of the bestselling games of 2022 with Elden Ring.
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This foundational resource on tabletop game accessibility provides actionable guidelines on how to make games accessible for people with disabilities.... Læs mere
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Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan leveres før jul.
Bemærk: Kan leveres før jul.
Bemærk: Kan leveres før jul.
Method, Methodology and Research Design in Artistic Research: Between Solid Routes and Emergent Pathways offers a rich and innovative approach to method, research design and methodology of research in and through the arts.