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Cogs, cranks, wheels, plates, chains, springs and pistons - a nightmare for animators. This book shows 3D... Læs mere
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Professional layout and composition tools, techniques and strategies for film, animation and television, clearly explained by Ed Ghertner, layout artist for several Disney classics including Lion King, Beauty and the Beast and Character Layout Artist for The Simpsons!
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Bemærk: Kan ikke leveres før jul.
This book examines journalism design, an emerging area of journalistic practice that aims to exploit developments in digital technology to create innovative and engaging ways of presenting news content online.
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The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
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This is a valuable guide to the fundamentals of interactive digital media, offering best practices and common pitfalls throughout.
Bemærk: Kan leveres før jul.
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Think outside the 2D or 3D box and seemlessly integrate 2D and 3D animation mediums into your projects. Develop your entire pipeline from start to finish with Hybrid Animation: Integrating 2D and 3D Assets.
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Established authority on 3ds Max - Michael McCarthy - shares his secrets on creative and effective Max tips and tricks.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
Master game design and digital art principles simultaneously with this all-in-one... Læs mere
Bemærk: Kan ikke leveres før jul.