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Balancing human ingenuity with advanced AI, the description outlines strategies for harnessing intelligent systems to achieve impactful business... Læs mere
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This book explores the critical issue of fairness in human-machine interfaces. It delves into the integration of technology and cognitive... Læs mere
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This book offers theoretical and practical insight into posthuman social science research methods, addressing... Læs mere
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This book offers theoretical and practical insight into posthuman social science research methods, addressing... Læs mere
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Det er ikke længere muligt at skelne mellem menneske og robot. Kunstigt intelligente robotter har fået tilført den galskab, humor og selvironi,... Læs mere
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This book is an essential read for any student, academic or professional in the disciplines of computer engineering, systems engineering, safety engineering, human factors and ergonomics and cybersecurity engineering.
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This set of 45 volumes constitutes the proceedings of all of the conferences affiliated with HCI International 2021, which was held during July 24-29, 2021. HCI in Games, HCI in Mobility, Transport and Automotive Systems;
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This is the first volume of the second edition of the now classic book “The Topos of Music”. The author... Læs mere
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The author explains his theory of musical performance, developed in the language of differential geometry, introducing performance vector fields that generalize tempo and intonation.
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This is the fourth volume of the second edition of the now classic book “The Topos of Music”. The author presents appendices with background material on sound and... Læs mere
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Written from a designer's perspective, with interviews from leading creative artists and interaction design practitioners, Rhythm, Play and Interaction Design will help practitioners, researchers and students understand, evaluate and create rhythmic experiences.