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This book presents readers with a high-level discussion on the creative process for games, demonstrating how our brains work to create ideas, before presenting multiple techniques that can be used to foster and generate creativity among game design teams.
The book covers the emerging communication and computational technologies for future cyber-physical systems, discusses the security... Læs mere
This volume brings together eminent scholars from various parts of the world, representing different fields of knowledge in order to explore the social, cultural, political, and economic effects of the development of new technologies.
This book provides a thorough exploration of the intersection between gender-based healthcare disparities and the transformative potential of AI and Machine Learning. It covers a wide range of topics from fundamental concepts to practical applications.
The text explains the designing of metamaterials microstrip patch antennas for medical... Læs mere
This book is a functional and directly applicable theory for game design, particularly focusing on strategic and tactical games, but also more broadly applicable to many kinds of... Læs mere
The Naked Android: Synthetic Socialness and the Human Gaze illuminates the connection between the stories people tell, their expectations of what a robot is, and how these beliefs and values manifest in how real robots are designed and used.
Game narrative and UX share a deep, interconnected relationship. This book explores the connections between narrative and UX to develop a framework for creating player centric stories in games by covering best practices in both crafts using a unified language.
Blending theory and practical analysis, book shows how principles of game and level design are applied in some of your favorite 2D... Læs mere
As Multi-Criteria Decision-Making (MCDM) continues to grow and evolve, Machine Learning (ML) techniques have... Læs mere