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Concerned with the art rather than the science of Parallel Programming, this volume provides a plain and practical introduction to a subject that has previously been heavily encrypted in computer jargon.
Knowledge-Based Intelligent Techniques in Character Recognition presents research results on intelligent character recognition techniques, reflecting the tremendous worldwide interest in the applications of knowledge-based techniques in this challenging field.
The sixth volume in the "Advanced Information Processing Technology" series of the Information Processing Society of Japan, this edition... Læs mere
Perfect for humanities scholars fascinated by the potential of virtual space, Rethinking Virtual Places challenges both traditional and recent evaluation methods to address the complicated problem of understanding how people evaluate and engage with the notion of place.
Data has emerged as a key component that determines how interactions across the world are structured, mediated and represented. This book... Læs mere
Video and animation plays a prominent role in the World Wide Web and various types of protocols have been developed to accommodate this increasing complexity. This title examines how digital design is triggering disability when it could be a solution.
This entry in the BEA Electronic Media Research Series, born out of the April 2017 BEA Research Symposium, takes a look at video games, outlining the... Læs mere
Suitable for upper-level undergraduates, this book discusses computer architectural topics from the software perspective, from beginner to advanced levels. It includes chapters that contain summary points, problems, and software exercises.