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Cutting-edge game AI architecture primarily from game developers of shipped commercial games. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations.
This book is written with a contemporary view on securing all types of software development practices or methodologies with in-depth, practical, and... Læs mere
This book explores hybrid play as a site of interdisciplinary activity—one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world.
New mathematical ideas go hand-in-hand with innovation in computing, communications and AI. Such innovations are described here in a book that provides... Læs mere
Unmarked is a controversial analysis of the fraught relation between political and representational visibility in contemporary culture. Written... Læs mere
This book introduces Lightweight DITA (LwDITA, which should be read as "Lightweight DITA") as a proposed version of the DITA standard that reduces its dependence on complex Extensible Markup Language (XML) structures and simplifies its authoring experience.
Reveals the connections between bioinspired techniques and the development of solutions to problems that arise in diverse problem domains. This handbook explains the fundamentals of techniques, such as evolutionary algorithms, swarm intelligence, cellular automata, and others.
This volume critically analyses the multiple lives of the ‘gamer’ in India. It explores the ‘everyday’ of the gaming life from the player's... Læs mere