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With this book, students will learn Java using programs that draw graphics and images, perform animation, read and play music files, display video, and more. The book is suitable for readers with no prior programming experience.
A one-semester, introductory programming textbook in Java that uses game applications as a central pedagogical tool to improve student engagement, learning outcomes,... Læs mere
Written with the upper-level undergraduate student in mind, this text begins with an introductory chapter that summarizes the essential... Læs mere
Object-oriented programming (OOP) is a programming paradigm organized around objects rather than... Læs mere
C++ is a general-purpose programming language with a bias towards systems programming. This book... Læs mere
For R programmers, the R interface to the Keras deep learning library is a powerful head start on building deep learning models without switching to Python. It... Læs mere
Introduces the benefits of object-oriented programming and discusses how the technology can be used to improve productivity in building software... Læs mere