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This book is a high-level overview of Sh and its relationship to other realtime shading and Graphics processing unit programming languages. It is a reference manual and language specification and methodically and exhaustively presents details of the various features of Sh.
The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications.
This volume provides statisticians and graduate students with a comprehensive view of structural equation modeling using several different command languages.
Originally published in 1966. This book presents a tolerably accurate and precise account of the logically relevant facets of a command, to study the nature of "inference" in... Læs mere
Offering a firm foundation in the design of digital systems using Verilog HDL, this book presents the Verilog language together with a wide variety of examples. It describes the different modeling constructs supported by Verilog with numerous examples designed in each chapter.
This is a guide for those not familiar with the object-orientated programming (OOP) methods of C++ as a means to jump-start their Windows applications development. This book... Læs mere
The book explains the concept of open source technology through the implementation of various open source platforms with focus on description and implementation of the smart algorithms in a practical scenario.
Teaches you how to apply best practices and standards for consistent and secure software development. This title details specific quality software development... Læs mere
As the Internet has evolved, so have the various vulnerabilities, which largely stem from the fact that developers are unaware of the importance of a robust... Læs mere