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Bemærk: Kan ikke leveres før jul.
Over the last decade big data and data mining has received growing interest and importance in game production to process and draw actionable... Læs mere
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Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. This work reveals that the key to good... Læs mere
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Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.
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Thoroughly updated, this book discusses level design, the discipline of creating interactive game environments, with an emphasis on architectural principles. These principles can help level designers create meaningful user experiences and emotional responses for players..
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies over the last few years.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
Maintaining a practical perspective along with theoretical explanations, this book explores the concepts, discussion, analysis of techniques and tools about what... Læs mere
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Bemærk: Kan ikke leveres før jul.
Fundamentals of Data Science is designed for students, academicians and practitioners with a complete walkthrough right from the foundational groundwork required to outlining all the concepts, techniques and tools required to understand Data Science.
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This book looks closely at the endings of narrative digital games, examining their ways of concluding the processes of both storytelling and play in order to gain insight into what endings are and how we identify them in different media.
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Includes bibliographical references and index.