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This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and... Læs mere
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The inter-relationship between digital humanities and digital games is surprisingly seldom investigated. This book explains how games and virtual... Læs mere
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This book includes a build-up of skills, a rewards system and a personalized path for a player profile.
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This book is an invaluable tool for students and researchers in bioinformatics and computational biology, biologists seeking to process and manage the data generated by next-generation sequencing, and as a textbook or a self-study resource.
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This book teaches beginners and aspiring game developers how to develop 2D games with Unity. Thousands of commercial games have been built with Unity. The reader will learn the complete process of 2D game development, step by step with the theory behind each step fully explained.
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Tips, techniques, tutorials, and complete models from the most talented automotive artists in the world using 3ds Max, Maya, XSI, and Photoshop
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Bemærk: Kan ikke leveres før jul.
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This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays.The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions.
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This conference bundles the activities of the 8th International Conference on Serious Games... Læs mere