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Human Activity and Behavior Analysis relates to the field of vision and sensor-based human action or activity and behavior analysis and recognition. The book includes a series of methodologies, surveys, relevant datasets, challenging applications, ideas, and future prospects.
This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilize to create their... Læs mere
This book will equip you with methodologies, best practices and insights around video game pitch design through a step-by-step process from initial conceptualisation and idea validation to communicating your pitches on paper clearly and effectively.
This unique book examines the career of Michel Ocelot, from his earliest works to his latest research and productions and highlights the director's role in the panorama of contemporary animated cinema and his relationship with the tradition, both artistic and cinematographic.
Want to work as a games tester in the video games industry? Then this is the book is for you. This book provides all the essential information and guidance you... Læs mere
Designed as a reference text. Presents the latest developments in bioinformatics, highlighting the importance of bioinformatics in genomics, transcriptomics, metabolism, and cheminformatics analysis, as well as in drug discovery and development.
This volume contains 17 chapters from some of the top game audio programmers in the industry, and dives into subjects that apply to diverse game genres... Læs mere
This book presents 71 practical game design tools that readers can use to solve real-world game design problems. Written to be a “toolbox” for game designers, it offers a... Læs mere
This book gives a complete overview of cloud computing, its importance, its trends, innovations, and its amalgamation with other technologies. It provides content for reference.
This book aims to introduce fundamental aspects of CAD-CAM systems, complete with an adequate amount of illustrations and examples, without delving too deeply into the specifics of the subject matter.
This is a practical guide to help readers think about various planning aspects of their proposed games business, and grow their businesses to become more successful. The book... Læs mere
This volume highlights interdisciplinary research on the ethical, metaphysical, and experimental dimensions of extended... Læs mere