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Principles of Game Audio and Sound Design is a comprehensive introduction to the art... Læs mere
Principles of Game Audio and Sound Design is a comprehensive introduction to the art... Læs mere
What Games Mean: Understanding Games as Art relates games to established artforms through painting movements, auteur theory, music albums, and documentary. Each chapter discusses the history of the art movement in question and then reads games through those lenses.
What Games Mean: Understanding Games as Art relates games to established artforms through painting movements, auteur theory, music albums, and documentary. Each chapter discusses the history of the art movement in question and then reads games through those lenses.
An updated version of the bestselling book, this fourth edition serves as your comprehensive handbook to video game testing, guiding you through the essential skills to succeed... Læs mere
Explores the challenging and evolving world of the games writer. Packed with practical samples, case studies, and exercises, this book is essential reading for anyone interested in the world of games writing.
Designed to explain the mathematical concepts involved in computer graphics and its entities, this book is ideal for courses in computer graphics, engineering, game development, as well as for professionals in industry.
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The... Læs mere
Takes readers on a journey into the world of mobile game development aimed at beginner Objective-C programmers. The book enables the reader to create a number of projects. Each... Læs mere
"Game Design for Free to Play Live Service" is the ultimate guide to designing successful free-to-play mobile games. With case studies and expert insights, this book is essential reading for any game developer looking to create a hit mobile game.