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“Pure” functional programming, abandoning all the conventional programming techniques, really is difficult.Whether you're looking for a crash course in Functional... Læs mere
“Pure” functional programming, abandoning all the conventional programming techniques, really is difficult.Whether you're looking for a crash course in Functional... Læs mere
This book introduces embedded software engineering and management methods, proposing the relevant testing theory and techniques that promise the final realization of automated testing of embedded systems.
This book presents dual quaternions and their associated Clifford algebras in a new light, accessible to and geared towards the Computer Graphics community.
Game AI Pro2 presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped... Læs mere
This remarkably clearly written and timely critical evaluation of core issues in the study and application of interactive digital narrative (IDN) untangles the range of theories and arguments that have developed around IDN over the past three decades.
This remarkably clearly written and timely critical evaluation of core issues in the study and application of interactive digital narrative (IDN) untangles the range of theories and arguments that have developed around IDN over the past three decades.
The Game Music Toolbox provides readers with the tools, models and techniques to create and expand a compositional toolbox, through a collection of 20 iconic case studies taken from different eras of game music.
The Game Music Toolbox provides readers with the tools, models and techniques to create and expand a compositional toolbox, through a collection of 20 iconic case studies taken from different eras of game music.
This book walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews.
This book walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews.
This reference text presents the important components for grasping the potential of social computing with an emphasis on concerns, challenges, and... Læs mere