for at udvide
kategorilisten.
Søgning på underkategorier- og emner:
Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book collects practical articles in the area of game physics.
Video gaming is wildly popular and getting even more so as interfaces and devices improve. This popular account of the rise of gaming offers... Læs mere
The book is a lucid description of fifteen of the existing important optimization algorithms that are based on swarm intelligence and superior in performance. Nature has a rich abundance of flora and fauna that inspired the development of nature inspired optimization techniques
This book also presents C# script code on many topics, providing a hands-on look at Unity graphics. Industry professionals as well as students in upper-level courses in Computer Graphics and Game Programming will find this book of immense value.
Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making... Læs mere
Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected. This book... Læs mere
Leading with Sound is the must-have companion guide to working on video game projects.
Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined game studies and heritage studies perspective.
The main objective of this book is to deliver a comprehensive and insightful account of applying... Læs mere
Containing interviews with the developers of thirty-six of the coolest games in video game history from Deus Ex and... Læs mere