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first is an examination of how educators can design the experiences of learning, with a focus on the learner and the end... Læs mere
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This book sheds new light on language and literature teaching, and offers examples of teaching language in virtual environments. Further it describes tools for second/ foreign language teaching and proposals for specific second language teaching in virtual environments.
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This book constitutes the proceedings of the First Joint International Conference on Serious Games,... Læs mere
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This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays.The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions.
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This book constitutes the refereed proceedings of the 5th International... Læs mere
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This book constitutes the revised selected papers of the workshops of the... Læs mere
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The LNCS volume 9192 constitutes the refereed proceedings of the Second... Læs mere
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informal learning environments, learning as a side effect of interactions; empirical studies... Læs mere
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This book is intended to serve as an overview of the ADDIE concept. Its primary rationale is to respond to the need for an instruction design primer that addresses the current proliferation of complex educational development models.