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Programs displaying the animation of physical problems involving the solution of ordinary differential equations (for which in most cases there is no algebraic solution) in real time are presented and discussed.
This book offers readers fresh insights on applying Extended Reality to Digital Anatomy, a novel emerging discipline. Several chapters serve as practical manuals for students and trainers in anatomy to refresh or develop their Digital Anatomy skills.
Modern life is increasingly relying on digital technology, which in turn runs on mathematics. This book takes a look at the mathematical models behind weather forecasting, climate change prediction, artificial intelligence, medical imaging and computer graphics.
This book will give researchers in the field of visualization and computer graphics valuable insight into theopen visualization challenges in the geosciences, and how certain problems are currently solved using domain specific processing and visualization techniques.
This volume introduces students to each phase of a typical data analysis project in the earth sciences, from preliminary research through data processing in MATLAB to presenting the results. It features numerous examples and tips on using internet resources.
This book presents the recent computational developments inspired by swarms in art known as swarm art and discusses applying swarm intelligence concepts in architecture.
3D point clouds have broad applications across various industries and have contributed to advancements in fields such as autonomous driving, immersive media, metaverse, and cultural heritage protection.