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Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors... Læs mere
Perfect for humanities scholars fascinated by the potential of virtual space, Rethinking Virtual Places challenges both traditional and recent evaluation methods to address the complicated problem of understanding how people evaluate and engage with the notion of place.
Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. This guide offers both the... Læs mere
This book is a complete introduction to vector analysis, especially within the context of computer graphics. The book is divided into eleven chapters covering the... Læs mere
This book provides a practical introduction to compressive imaging (with examples and code), an overview of core topics, and a comprehensive, rigorous... Læs mere
It shows how bar and column charts, population pyramids, Lorenz curves, box plots, scatter plots, time series, radial polygons, Gantt charts, heat maps, bump... Læs mere
An introduction to the basic concepts of 3D computer graphics that offers a careful mathematical exposition within a modern computer graphics application programming interface.
Imagine mathematics, imagine with the help of mathematics, imagine new worlds, new geometries, new forms.