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In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and music.
Cultural Perspectives in Video Game Audio explores the fundamental role of sound - specifically sound effects, music, and voice acting – in video games. This... Læs mere
Godot is a rapidly growing free and open-source game engine for creating 2D and 3D games, and interactive applications, on many platforms including desktop and mobile. There has been intense interest in this engine among game developers worldwide.
A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies.
Digital Media as Ambient Therapy explores the ways mental illness can emerge from our relationships (with ourselves,... Læs mere
This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are... Læs mere
This Handbook offers a comprehensive overview of media domestication – the process of appropriating new media and technology – and delves into the theoretical, conceptual and social implications of the field’s advancement.