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Bemærk: Kan ikke leveres før jul.
This pathbreaking book offers a radical analysis of how people play, produce, and profit from video games, and the major role the industry plays in contemporary capitalism.
Bemærk: Kan leveres før jul.
Bemærk: Kan ikke leveres før jul.
An examination on the history and design philosophy surrounding free to play games, and a discussion on monetization and economy systems and what does it mean to make ethical free to play gameplay.
Bemærk: Kan ikke leveres før jul.
This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding,... Læs mere
Bemærk: Kan ikke leveres før jul.
This is the first book-length study of the music of Nobuo Uematsu, and focuses on his Final Fantasy soundtracks, exploring the dynamic relationship between the... Læs mere
Bemærk: Kan ikke garanteres før jul.
This collection of essays addresses the fascinating intersection between nostalgia and videogame... Læs mere
Bemærk: Kan ikke leveres før jul.
This book offers developers guidance on achieving their freelancing goals as telecommuters. Dr. Toiya Kristen Finley... Læs mere
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
This practical guide provides you with the foundational tools needed to write, design, and create healthy sexual content in video games in... Læs mere
Bemærk: Kan ikke garanteres før jul.
This book proposes an inquiry into European videogames, including both analyses of transnational aspects of European production and close readings of national specificities.
Bemærk: Kan ikke leveres før jul.
This book introduces the basics in game usability and overall game UX mindset and techniques, as well as... Læs mere
Bemærk: Kan ikke leveres før jul.
In a presentation that balances theory and application, this text covers real-time graphics in video game development. Copiously illustraed with more than 300 figures,