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This book focuses on the new approaches that may allow the next generation of computer programming languages to better support the creation of user interface... Læs mere
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The goal of this book is to teach the fundamentals of 3d modeling video... Læs mere
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Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games.
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Featuring interviews with the creators of 31 popular video games - including Grand Theft Auto, Strider, Maximum Carnage and Pitfall - this book gives a behind-the-scenes look at the origins of some of the most enjoyable and iconic adventure games of all time.
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Electronic Games have become so large in scope as an industry, and so wildly popular on a global basis, that they generate more that $150 billion... Læs mere
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This is an excellent resource for programmers who need to learn Java but aren t interested in just reading about concepts. Introduction to Java Programming with Games follows a spiral approach to introduce concepts and enable them to write game programs as soon as they start.
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* Introduces a practical critical method for analyzing existing games and designing future games. * Encourages a depth of thinking about games that can help a young designer stand out from the crowd. * Pays close attention to several games outside of the mainstream.