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Bemærk: Kan ikke leveres før jul.
Learn from game veterans - the complete process of developing and producing a game from start to finish. The book offers a ROADMAP to ALL phases of creating successful and effective interactive products.
Bemærk: Kan ikke leveres før jul.
Distributed game development (team building) is becoming THE model of choice for producing games. EA industry veteran Tim Fields brings you insider insights on how to best make use of this model (with valuable interviews and case studies).
Bemærk: Kan ikke leveres før jul.
Focuses on the key principles of game design and development by covering the iDevice hardware in conjunction with... Læs mere
Bemærk: Kan ikke leveres før jul.
Highly accessible how-to guide for video game designers no matter what level of experience to understand what is needed to be successful in the development cycle of any video game from concept to supporting the game live.
Bemærk: Kan ikke leveres før jul.
This book offers a critical reflection on interpersonal positioning across both large- and small-scale contexts and highlights the multi-faceted nature of intercultural communication in today’s global world.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
This practical guide book defines what game publishing means for the Indie developer and offers a concise framework to... Læs mere
Bemærk: Kan ikke leveres før jul.
This book is an advanced 3D asset description that was created through the collaboration of many partner companies and was adopted as an official industry standard by the Khronos Group in January 2006. It provides readers with a good review of current asset pipeline technology.
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This book addresses the new possibilities that are becoming available in games technology through the development of programmable hardware.... Læs mere
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This book provides spark new interest among academics in Artificial Intelligence (AI) research for computer games that will generate enthusiasm for AI among game designers and players. It also provides a complementary approach that presents a more unified overview of AI in games.
Bemærk: Kan ikke leveres før jul.
This book serves as a primer and a repository for the off-the-wall algorithms and techniques, and is an instrument that those in computer graphics, who may have felt the field has past... Læs mere