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Bemærk: Kan ikke leveres før jul.
This is Volume 2 in a sequential series of bi-annual volumes, with each volume comprised of 20-30 chapters written by game audio programmers and sound designers. Basic to advanced knowledge of programming and audio integration techniques is presented.
Bemærk: Kan ikke leveres før jul.
This book explores the opportunities and challenges people with disabilities experience in the context of digital games from the perspective of three related areas: representation, access and inclusion, and community.
Bemærk: Kan ikke leveres før jul.
This book provides an introduction to the most popular methods in machine learning. It covers regression including regularization, tree-based methods including... Læs mere
Bemærk: Kan ikke leveres før jul.
When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning. This book examines the learning value of a wide variety of games across multiple disciplines.
Bemærk: Kan ikke leveres før jul.
When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning. This book examines the learning value of a wide variety of games across multiple disciplines.
Bemærk: Kan ikke leveres før jul.
Algebraic Structures in Natural Language by bringing together leading researchers from computational and mathematical linguistics, psychology and behavioural... Læs mere
Bemærk: Kan ikke leveres før jul.
The main aim of Healthcare 4.0: Health Informatics and Precision Data Management is to improve the services given by the healthcare industry and to bring meaningful patient outcomes, Informatics involved by applying the data, information and knowledge in the healthcare domain.
Bemærk: Kan ikke leveres før jul.
This book provides a series of transdisciplinary tools to help game designers improve their design pipeline and design output. Using... Læs mere
Bemærk: Kan ikke leveres før jul.
Videogames and Agency explores the trend in videogames and their marketing to offer a player higher volumes, or even more distinct kinds, of player freedom. The book offers a new... Læs mere
Bemærk: Kan ikke leveres før jul.
This book explores the opportunities and challenges people with disabilities experience in the context of digital games from the perspective of three related areas: representation, access and inclusion, and community.
Bemærk: Kan ikke leveres før jul.
This book is designed as a reference text and discusses inter-dependability, communication... Læs mere
Bemærk: Kan ikke leveres før jul.
This introductory textbook provides practical exercises to help students and beginner animators get to grips with the basics of creating animated films. It covers both traditional 2D and 3D animated film, as well as experimental and computer animation.