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Bemærk: Kan ikke leveres før jul.
This volume examines fifty of the most important video games that have contributed significantly to the history, development, or culture of the medium, providing an of video games from their beginning to the present day.
Bemærk: Kan ikke leveres før jul.
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design.
Bemærk: Kan ikke leveres før jul.
This is a practical guide for writers, students, producers, career... Læs mere
Bemærk: Kan ikke leveres før jul.
This is a practical guide for writers, students, producers, career... Læs mere
Bemærk: Kan ikke leveres før jul.
Beginner to Intermediate user level
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Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors... Læs mere
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Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors... Læs mere
Bemærk: Kan ikke leveres før jul.
This book provides readers with a vocabulary to articulate and build their games writing practice, whether studying games or coming to games from another... Læs mere
Bemærk: Kan ikke leveres før jul.
This book provides readers with a vocabulary to articulate and build their games writing practice, whether studying games or coming to games from another... Læs mere
Bemærk: Kan ikke leveres før jul.
The Business of Indie Games explores what many universities forget to cover; how to sell and market your own indie game to potential publishers and developers.
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In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works.
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This textbook is about systematic problem solving and systematic reasoning using type-driven design. Divide and... Læs mere