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Game Dev Stories: Conversations with Game Developers Volume 1 and 2 are a collection of interviews from renowned author, David L. Craddock, as he explores all corners of the video game industry
Game Dev Stories: Conversations with Game Developers Volume 1 and 2 are a collection of interviews from renowned author, David L. Craddock, as he explores all corners of the video game industry.
This book studies R. Buckminster Fuller’s World Game and similar world games, past and present.
This book discusses about data science overview, scientific methods, data processing, extraction of meaningful information from data, and insight for developing the... Læs mere
In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys.
Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires.
Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book collects practical articles in the area of game physics.
Leading with Sound is the must-have companion guide to working on video game projects.
Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined game studies and heritage studies perspective.
The main objective of this book is to deliver a comprehensive and insightful account of applying... Læs mere
This second edition of C# Game Programming Cookbook for Unity expounds upon the first with more details and techniques.With a fresh array of chapters, updated C#... Læs mere