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Providing a theoretical overview of the domain, including a number of related psychological and educational theories along with a complete state-of-the-art analysis on this topic, it presents an approach and architecture to tailor these systems to students’ gamer type and age.
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Teaching you to create 12 game projects from a variety of genres, the software is user friendly and powerful, and the games you create can be... Læs mere
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This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games.
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This book explores the many ways Gothic literature and media have informed videogame design. Through a series of detailed case studies, the author illustrates the ways particular tropes of Gothic culture have been appropriated by and transformed within digital games.
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This book primarily focuses on providing deep insight into the concepts of network security, network forensics, botnet forensics, ethics and incident response in... Læs mere
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Feminist War Games? explores the critical intersections and collisions between feminist values and perceptions of war, by... Læs mere
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Over the last decade big data and data mining has received growing interest and importance in game production to process and draw actionable... Læs mere
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Beginner user level
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Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This... Læs mere